A brutal dark-fantasy dungeon crawler where masks define your fate and every step into the cursed land of Yariv demands caution, patience, and courage.
Verho plunges you into a grim dark-fantasy world ravaged by the “Curse of Faces”: in this land, showing someone’s bare face leads to instant death. Humanity survives by wearing masks and each mask effectively works as your “class.”
You explore Yariv a bleak, gothic realm of ruined castles, dank dungeons, and shadowy wilderness. The world design and ambiance reinforce a tone of oppression, mystery, and dread.

Gameplay & Mechanics
You play from first-person view, navigating interconnected environments, fighting monsters, gathering loot, and uncovering secrets. Character progression starts when you pick a mask, defining your starting stats like melee, magic or agility but you remain free to evolve your build as you progress, enabling interesting hybrid playstyles.
Combat is deliberate and requires timing and positioning: heavy weapons, ranged attacks, magic and stealth each behave differently.
Exploration and discovery matter: the world rewards slow, cautious movement. Secrets, traps, hidden passages, risk and reward go hand in hand.

Atmosphere & Style
Visually the game embraces a retro aesthetic, low-polygon models, muted colors, minimalistic textures, reminiscent of late-’90s / early-2000s 3D RPGs. The result feels like a deliberate throwback rather than a technical limitation, evoking a sense of nostalgia.
The world feels oppressive, mysterious, and rich in atmosphere. Darkness, minimal UI, ambient sound, all combine to create immersive tension.

Strengths & Who It’s For
- For fans of classic first-person dungeon-crawlers (especially inspired by the King’s Field series), Verho stands out as perhaps the strongest modern spiritual successor.
- Flexibility in character builds and the mask-based class system offer meaningful replayability and customization.
- Exploration, secrets, lore and atmospheric design reward players who enjoy slow, deliberate, immersive gameplay.
- For lovers of dark fantasy, minimal hand-holding, and risk-reward mechanics, Verho delivers a compelling and authentic old-school RPG experience.

Limitations & What to Know
- The graphics are intentionally retro and minimalistic, some may find them rough or dated compared to modern standards.
- Combat and controls can feel clunky or unwieldy at first: ranged aiming, hit-registration or responsiveness can be inconsistent.
- There’s no hand-holding: no detailed map, minimal quest guidance, navigation and story progression depend a lot on player memory and exploration.
- The early game is punishing: you start vulnerable and must master timing, stat allocation, and stealth to survive.

Verdict
Verho – Curse of Faces is not a mass-market RPG. It doesn’t aim for cinematic storytelling, flashy visuals, or hand-holding. What it is, on the other hand, is a sincere love letter to old-school first-person dungeon-crawlers: dark, moody, atmospheric and challenging.
If you’re someone who enjoys exploration, patience, discovery, and the risk-reward balance of classic RPGs, or if you’ve longed for a true spiritual successor to King’s Field, this game is worth your time.
Slip on your mask, draw your blade or prepare your spells, and step into the haunted land of Yariv: Verho might be a rare modern gem for fans of old-school RPGs.